What types of projects do UI/UX recruiters look for?
I'm trying to build my UI/UX portfolio and although I don't have access to Adobe products at the moment, I'm trying to use other platforms available to build my portfolio in the mean time. I recently learned how to use Figma but I'm not sure what I can make. My first thought is would a recruiter think anyone can use Figma? The reason why I'm asking is because I think it's pretty user friendly if you come from a tech background (or at least I thought it was since I learned how to use it in a day). My question is: Is Figma too basic meaning, should I go for a more complex software?What kinds of projects could I make from Figma that would stand out to someone recruiting for UI/UX jobs?
So far I'm working on building out the mobile UI for an app I wanted to make but other than that I'm not sure else I can make to catch a recruiters attention. As someone who majored in Comp Sci/IST and not a design/art major, I want to show that even though I may not majored in what may be required I'm still eager to learn more about the UI/UX field.
I've hired UI/UX designers before and at least from my perspective, Figma is a great resource to show off your design skills.
Our team does use Adobe products, so knowledge of them is a nice-to-have, but when I hire designers, what I am looking for is if their design skills are up-to-snuff, and if their design aesthetics is similar to the team's. This means that I don't really care what products they are expert with, as it's my belief that most people can learn how to use tools. So if you become an expert Figma user, that's great! It means that you can learn the Adobe products in the future, and it also means that I get to hire a Figma expert that can help others on the team with Figma. :)
Anyways, I wish you the best of luck!
Last but not least, don't be afraid to apply even if you don't have all the requirements. If you don't have the experience or the degree, apply anyway. Hope this helps!