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Tutorials for using Unity paired with Autodesk Maya?

I am currently a psych major, but I'm very interested in computers in my free time. I'm a gamer and I've always really wanted to experiment with creation in Unity.

My understanding is that AutoDesk Maya offers a 3-year free trial for students, and that it can be used to create .obj files or animations for use in games.

I'm wondering where I can go to learn how to use either of these programs, really just to experiment. Are there any locations online that offer tutorials or advice specifically for these two programs? I'd love to pursue this interest. Thanks in advance! #computer-science #computer-software #computer #video-games #computer-games #unity3d #autodesk #unity2d


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Kelly’s Answer

Hi Alexandra!


Great question! I am not as familiar with Maya, but Unity has a lot of free online tutorials and a very helpful community forum if you run into problems. I actually learned a lot from the examples, demos, and "getting started" materials on their site. [Links below]


Unity Tutorials: https://unity3d.com/learn/tutorials
Unity Answer Forum: http://answers.unity3d.com/index.html


Another alternative to Maya that is free and "open source" is Blender. https://www.blender.org/
It is a little complicated to get started, but they also have tutorials that can be found here: https://www.blender.org/support/tutorials/


My best advice is to just download Unity (and possibly Blender) and start making small projects! You can start with their tutorials to get an idea of how the software works, and then start to create custom games/characters/etc. Youtube also has a lot of helpful tutorial videos that could help you get started. (You can search for Unity or Blender tutorials)


Another helpful tip to get started is to download free assets or 3D models from Unity or Turbo Squid! You can use these models to have some "building blocks" for your own custom projects.


Unity Asset Store: https://www.assetstore.unity3d.com/en/#!/
Turbo Squid: https://www.turbosquid.com/Search/3D-Models/free


Good luck, and have fun!

Thank you comment icon Thank you, Kelly! Can't wait to get started trying these out this summer. I'll see you over on the Slack channel! Alexandra
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Siddharth’s Answer

There are tons of tutorials to learn unity and maya, for maya specifically the maya learning channel on youtube is a good place to start : https://www.youtube.com/channel/UCHmAXsicpLK2EHMZo5_BtDA
And for using both in conjunction you can look here : https://learn.unity.com/project/the-maya-to-unity-pipeline
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Anuj’s Answer

Learning Unity and Maya together is a fantastic choice, as they are the exact industry-standard combination used to build iconic games like *Ori and the Blind Forest* and *Cuphead*. Maya is used to create the 3D models, textures, and animations, while Unity acts as the game engine where you bring those assets to life with physics and interactivity.

Since you are starting from scratch, here is the best roadmap and specific online locations to learn how to pair these two powerhouses:

### **1. The Absolute Basics: Master Each Program Separately First**

Before trying to link them together, spend a week getting comfortable with the unique user interface and navigation controls of each software.

* **For Unity:** Go directly to **Unity Learn** (the official, completely free learning platform created by Unity). Complete the **"Junior Programmer"** or **"Essentials"** pathway. It will teach you how the Unity editor works, how to navigate a 3D scene, and the absolute basics of C# coding without overwhelming you.
* **For Autodesk Maya:** Check out the **Autodesk Learning** platform or search for **FlippedNormals** on YouTube. Look specifically for an "Introduction to Maya" tutorial. Focus on learning basic 3D modeling terms: polygons, vertices, edges, and extruding.

### **2. Learning the Maya-to-Unity Pipeline (The Connection)**

Once you can make a simple 3D object in Maya and open a empty scene in Unity, you need to learn how they talk to each other.

* **The Unity Asset Workflow:** You do not just use `.obj` files; Unity natively reads Maya's `.fbx` and even raw `.mb` files. Look for tutorials titled **"Maya to Unity FBX Export Workflow"** on YouTube. Channels like **3DEx** (great for stylized, simple modeling) and **Brackeys** (the gold standard for beginner Unity tutorials) show exactly how to export your model from Maya so that its textures and pivots line up perfectly when dropped into Unity.
* **Animation Pipelines:** If you want to animate a character in Maya and make it move in your game, search YouTube for **"Maya to Unity Mechanim Tutorial."** Mechanim is Unity's animation system, and learning how to export a "rigged" character skeleton from Maya into Unity's system is a massive, incredibly rewarding milestone for a game creator.

### **3. The Best Online Communities for Advice**

As a beginner, you will inevitably hit bugs where an object looks weird or a script doesn't run. Do not guess the solution; use these specific forums:

* **Reddit:** Join `r/Unity3D` and `r/Maya`. They are incredibly welcoming to beginners posting screenshots asking for troubleshooting help.
* **The Unity Discord:** A massive, real-time chat room full of active game developers who will answer your coding or asset import questions within minutes.

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