Rather than offering a tutorial on the job of a CEO, I will offer some of the challenges in this industry.
Working with teams of creative video game software developers is a challenge. They normally want to constantly create as opposed to maintain and expand upon existing products. Creative software development contractors/employees can also be a challenge, especially should you be using development teams located in other countries. The architecture, development tools, testing protocols, integration, documentation and production are always a challenge. In addition, licensing can be tricky.
As CEO of a large video company you will need to balance global marketing, sales, engineering, production, finance, administration, distribution, legal, and a myriad of other complicating factors. In many cases large video gaming firms also have complex custom services capabilities.
Robert recommends the following next steps:
- You may want to work with a smaller company, preferably a start up where you will be part of a small team that must learn all aspects of the video business to survive