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How do I start making a game?

Help me make a game with drawings.

Thank you comment icon Hello Kennedy! I got a question in my weekly mail. You are a perfect mentor, but my expertise is in Finance. One thing to keep in mind is that career paths aren’t always linear. Many professionals explore different roles before finding the right fit. If you’re interested in making game, I’d suggest: - Taking introductory courses (online or at school) to build foundational knowledge about drawing. - Seeking internships or volunteer opportunities to gain hands-on experience. Please read and stay update with my peer's advice. Blessing Isida Mici

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Emily’s Answer

Hi Kennedy,
Making a game on your own can be a daunting process. I recommend doing a little bit of research on what kind of game you want to make and if the technical aspects of making it are attainable.
The Unity game engine is free to use and download. There are many tutorials online that can help you get started!
If you are capable and willing to spend some money to learn, CG Master Academy has tons of classes on all aspects of game development. I got my start with them and it has only grown and improved since then. They have payment plans and are very upfront about the cost of each course.
Good luck!
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Siva’s Answer

Hello Kennedy,
The best way to start making a game is to make a very small one first. Most people get stuck because they think a game has to be big, polished, or technical. It doesn’t. A game need three things: a goal, a rule, and a choice.

Here’s a simple example using a cat drawing:

Game idea: “Cat & the Falling Fish”
* You control a cat that moves left and right to catch falling fish.
* Catch a fish → score goes up
* Hit a bad object (like a cucumber or water drop) → lose a life
* 3 lives → game over

Goal: beat your high score

That’s a real game — and it can be built using your own drawings. Start by drawing the cat, fish, and obstacles on paper. Once you can explain the game in one sentence, use a beginner tool like Scratch or GameMaker to make it playable.

Don’t try to build a big game first. Finish a tiny one.
That’s how game makers actually learn — by making small games and improving them one step at a time.

Wish you the best!
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