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What's the best way to start a video game designer career company-wise?

My name is Ian and I have an interest in animation

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Emilia’s Answer

Hi Ian,

You're exactly in the right place at the right time. There are free and paid resources you can get to learn how to become a video game designer. Start by laying your thoughts on paper or Mural (LOL) and then build your skills to start building your own game. Every business starts with a dream, and your is cool.

When you're ready, reach out to your friends to create a focus group and run your idea through them. It'll be so fun and constructive and it'll help you validate your dream/idea.

Wishing you the best,
Emilia
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Rick’s Answer

Hi Ian, I noticed you asking about Game Design and Animation. I can quickly cover both but in most game studio, those are 2 different jobs.

For Game Design, the easiest thing to do is to start writing game design docs. You can find a lot of examples online of what a game design looks like. Just start with an idea and start designing the game you would like to make. How does the player move in the world, what goals do they have, are their enemies on the screen that stop you from completing the goal? Use a current favorite game as you blueprint and make it your own, think of new way to play that game.

The next best step to do is to take current game and try to modify it (also known as making a game mods). Look around and see what games have mod support and or built in level editors. Also, a lot of the game engines like Unreal, Godot, and Unity are free-to-use and have game examples that ship with the engine. But this might be a good third step once you get use to game mods/level editors.

As for animation, a free 3D packaged called Blender is a great 3D program to use. They have full characters that are ready to animate.

Of course, for both game design and animation, look towards youtube for video tutorials on any of the software I talked about. The game community is big on sharing and helping each other.
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