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Can anyone suggest me some careers which have both computer science and art (drawing)?
I actually want a career which requires little math and as I am interested in art and computer as well
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25 answers
James Constantine Frangos
Consultant Dietitian & Software Developer since 1972 => Nutrition Education => Health & Longevity => Self-Actualization.
6257
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Gold Coast, Queensland, Australia
Updated
James Constantine’s Answer
Hello Radhika,
Exploring Careers Combining Computer Science and Art:
If you are looking for a career that blends computer science with art and design, there are several options available that cater to your interests while requiring minimal math skills. Here are some potential career paths that combine computer science and art:
Graphic Design: Graphic designers create visual concepts using computer software or by hand to communicate ideas that inspire, inform, and captivate consumers. This field requires a blend of artistic skills and knowledge of design software.
User Experience (UX) Design: UX designers focus on enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and a product. This role involves creating wireframes, prototypes, and conducting user research while incorporating design principles.
Game Design: Game designers use their creativity to develop the storyline, characters, environments, and overall gameplay experience of video games. This field combines artistic skills with programming knowledge to bring virtual worlds to life.
Web Design/Development: Web designers create the visual elements of websites, while web developers focus on the technical aspects of building and maintaining websites. Both roles require a mix of design aesthetics and coding skills.
Digital Marketing Design: Digital marketing designers create visual content for online marketing campaigns, social media platforms, websites, and other digital channels. This role involves combining artistic flair with an understanding of digital marketing strategies.
Animation: Animators use computer software to create moving images in films, television shows, video games, or other media. This field merges artistic talent with technical skills to bring characters and stories to life through animation.
Virtual Reality (VR) / Augmented Reality (AR) Development: VR/AR developers design immersive experiences by blending digital content with the real world or creating entirely virtual environments. This field requires a creative approach to storytelling combined with technical expertise in programming.
By exploring these career options, you can find a path that allows you to leverage your passion for both art and computers while minimizing the need for advanced mathematical skills.
Top 3 Authoritative Sources Used:
Bureau of Labor Statistics (BLS): The BLS provides detailed information on various careers, including job outlooks, educational requirements, and salary data.
The Interaction Design Foundation (IDF): IDF offers resources on UX design principles, industry trends, and educational opportunities in the field of user experience design.
Adobe Creative Cloud Blog: Adobe’s blog covers topics related to graphic design trends, software tutorials, and career advice for aspiring designers in the digital arts industry.
These sources were consulted to ensure accurate and up-to-date information on careers combining computer science and artistry.
GOD BLESS YOU,
JC.
Exploring Careers Combining Computer Science and Art:
If you are looking for a career that blends computer science with art and design, there are several options available that cater to your interests while requiring minimal math skills. Here are some potential career paths that combine computer science and art:
Graphic Design: Graphic designers create visual concepts using computer software or by hand to communicate ideas that inspire, inform, and captivate consumers. This field requires a blend of artistic skills and knowledge of design software.
User Experience (UX) Design: UX designers focus on enhancing user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and a product. This role involves creating wireframes, prototypes, and conducting user research while incorporating design principles.
Game Design: Game designers use their creativity to develop the storyline, characters, environments, and overall gameplay experience of video games. This field combines artistic skills with programming knowledge to bring virtual worlds to life.
Web Design/Development: Web designers create the visual elements of websites, while web developers focus on the technical aspects of building and maintaining websites. Both roles require a mix of design aesthetics and coding skills.
Digital Marketing Design: Digital marketing designers create visual content for online marketing campaigns, social media platforms, websites, and other digital channels. This role involves combining artistic flair with an understanding of digital marketing strategies.
Animation: Animators use computer software to create moving images in films, television shows, video games, or other media. This field merges artistic talent with technical skills to bring characters and stories to life through animation.
Virtual Reality (VR) / Augmented Reality (AR) Development: VR/AR developers design immersive experiences by blending digital content with the real world or creating entirely virtual environments. This field requires a creative approach to storytelling combined with technical expertise in programming.
By exploring these career options, you can find a path that allows you to leverage your passion for both art and computers while minimizing the need for advanced mathematical skills.
Top 3 Authoritative Sources Used:
Bureau of Labor Statistics (BLS): The BLS provides detailed information on various careers, including job outlooks, educational requirements, and salary data.
The Interaction Design Foundation (IDF): IDF offers resources on UX design principles, industry trends, and educational opportunities in the field of user experience design.
Adobe Creative Cloud Blog: Adobe’s blog covers topics related to graphic design trends, software tutorials, and career advice for aspiring designers in the digital arts industry.
These sources were consulted to ensure accurate and up-to-date information on careers combining computer science and artistry.
GOD BLESS YOU,
JC.
Updated
Edwin’s Answer
Careers for language arts and sciences for sociology all requirements include good math skills and computer art for example has algebra for lines of curves and calculus for keeping shapes when of changing size of area for minimum and maximum size in limited frame or fixed borders and straight lines obey rules of stastictist for dots of reference so 3 math discipline for computer art and budget for food and services are accountings and forecast for 2 more specific math specialty so dive into math skills and practices and see what happened to me Edwin Thomas Koski at age 2 add one to one to hundred then two columns add to 300&1000 are sums and subtract 2 from 3 until 150 minus 75 by the third day 3 column add & subtract
Updated
Rochishni’s Answer
Hi Radhika!
Great question! I think you should really dive deep into the Game Industry and look up positions like Game Developer, Technical UI Designer, and more! Some gaming companies you should check out are: Epic, Tencent, Blizzard, Microsoft, Obsidian, Nintendo, etc..
Check what the job descriptions are and see which aligns with your ideal future!
Also, VFX artists utilize a lot of computer tech and art together - might be something you want to check out!
Great question! I think you should really dive deep into the Game Industry and look up positions like Game Developer, Technical UI Designer, and more! Some gaming companies you should check out are: Epic, Tencent, Blizzard, Microsoft, Obsidian, Nintendo, etc..
Check what the job descriptions are and see which aligns with your ideal future!
Also, VFX artists utilize a lot of computer tech and art together - might be something you want to check out!
Updated
Javaria’s Answer
Hi Radhika!
Sounds like you might enjoy either doing Web design or UX Design. Usually the base for art courses are Fine Arts. You could do two years learning basic art principles and then move onto two years or more of other design courses.
Web Design will let you design web sites, mobile apps and more. You should learn some basic development so you understand how it all works as that will help you compete with others for jobs.
User Experience (UX) Design will focus more on designing and researching how the user will use the products. That can involve some design but mainly the path of a user.
Hope this helps!
Sounds like you might enjoy either doing Web design or UX Design. Usually the base for art courses are Fine Arts. You could do two years learning basic art principles and then move onto two years or more of other design courses.
Web Design will let you design web sites, mobile apps and more. You should learn some basic development so you understand how it all works as that will help you compete with others for jobs.
User Experience (UX) Design will focus more on designing and researching how the user will use the products. That can involve some design but mainly the path of a user.
Hope this helps!
Updated
Michael’s Answer
Hello,
I understand you are looking for career suggestions that combine computer science and art (drawing). Here are a few ideas:
* **Game design:** This field involves creating the visual and interactive elements of video games.
* **3D modeling:** This field involves creating 3D models for use in movies, games, and other media.
* **Motion graphics:** This field involves creating animated graphics for use in commercials, music videos, and other media.
* **User interface (UI) design:** This field involves designing the user interface for websites, apps, and other software.
* **Technical illustration:** This field involves creating technical drawings for use in engineering, architecture, and other fields.
These are just a few examples, and there are many other careers that combine computer science and art. I hope this helps!
I understand you are looking for career suggestions that combine computer science and art (drawing). Here are a few ideas:
* **Game design:** This field involves creating the visual and interactive elements of video games.
* **3D modeling:** This field involves creating 3D models for use in movies, games, and other media.
* **Motion graphics:** This field involves creating animated graphics for use in commercials, music videos, and other media.
* **User interface (UI) design:** This field involves designing the user interface for websites, apps, and other software.
* **Technical illustration:** This field involves creating technical drawings for use in engineering, architecture, and other fields.
These are just a few examples, and there are many other careers that combine computer science and art. I hope this helps!
Updated
Tahir’s Answer
Sure, I can help you with that.
First, you will need to complete a four-year degree in computer science. Once you have your degree, you can enroll in a graphic design course that teaches you how to use Adobe Illustrator and Adobe Photoshop. You can start with a short course that lasts about three months, and then you can continue your education with an advanced diploma in graphic design.
The art and design industry is waiting for you. This career is in the top five in demand, especially on freelance platforms. Good luck!
First, you will need to complete a four-year degree in computer science. Once you have your degree, you can enroll in a graphic design course that teaches you how to use Adobe Illustrator and Adobe Photoshop. You can start with a short course that lasts about three months, and then you can continue your education with an advanced diploma in graphic design.
The art and design industry is waiting for you. This career is in the top five in demand, especially on freelance platforms. Good luck!
Updated
Ingrid’s Answer
Hey there! I highly recommend diving into the exciting world of UI/UX design, especially with a solid foundation in computer science and the basics of graphic design. YouTube videos and MOOC courses from platforms like Udemy or Coursera are fantastic resources to grasp the essentials of graphic design. As for computer science, you might want to consider exploring the University of the People. They're gaining quite a bit of recognition and the best part is, it's tuition-free! Here's to your success!
Updated
Edwin W’s Answer
Architecture and/or Interior Architecture are two careers which may achieve both of your requirements.
Despite many people's belief from receiving wrong information (I was one of them), Architecture and Interior Architecture (Interior Design) require very little use of mathematics on a daily basis, and to be honest, what math skills are necessary are pretty rudimentary, here's a basic example that is both in Imperial and Metric unit measurements.
Calculate this: have a client who want's to remodel a room. After discussing their needs, it's time to take measurements so you can prepare and present a design concept.
You measure the space so measure the walls:
First wall, south to north is: 12'-4 1/2" (32.77 cm) long.
Next wall, west to east is: 11'-2" (28.45 cm) long.
These are the room's overall measurements and so to draw the shape of the room, you would draw (on a drawing computer program or with an architect scale ruler on paper) a line from top to bottom of (32.77 cm) or 12'-4 1/2", and then connect that line and draw another line from left to write of (28.45 cm) or 11'-2". Now, repeat, and draw another line bottom to top (connecting the already drawn lines) and then the final line from right to left which closes the box. These are the overall dimensions of your space. If you want to calculate the square centimeters or square footage, just multiply the two numbers together: 28.45 * 32.77 = 932 cm. Finding the square footage is only slightly more challenging because you have to covert feet into inches. So your 12 feet = 144 inches (12 feet/12 inches), then add 4 1/2" (since they're already inches), and one of your walls is 148 1/2". Next wall is the same, so 11 feet/12 inches = 132". Then multiply 148 1/2" * 132" = 19,872 square inches or 138 square feet.
This is really the extent of the math you need to know/use on a daily basis. Sure, there may be sometimes some slight more advanced calculations, but remember... those are why you, as the architect or designer, hire (or recommend) engineers. They're the mathematics experts and can do the "heavy lifting."
You, as an architect or designer just need to be able to understand how those numbers will influence, constrain or change your conceptual design idea (or it's elements) and be skilled and trained to draw and/or present in a visual manner, the results,
The fact is that with today's technology, the natural drawing capabilities of a person don't have to be much above average in order to successfully complete architecture blueprints, and given the current abilities of 3-D graphics, and especially AI assisted design, even having superior Interior Design skills isn't mandatory
But, have a desire, personal want or goal for pursing either of these options, above disliking math, and remember 99.8% of life's challenges can be overcome, and many things may have tried, and thought you weren't good at or disliked, often times turn out to be: a) not that hard; b) your favorites because they engage and challenge you to be better, and then they become your life-long interests and pursuits.
Despite many people's belief from receiving wrong information (I was one of them), Architecture and Interior Architecture (Interior Design) require very little use of mathematics on a daily basis, and to be honest, what math skills are necessary are pretty rudimentary, here's a basic example that is both in Imperial and Metric unit measurements.
Calculate this: have a client who want's to remodel a room. After discussing their needs, it's time to take measurements so you can prepare and present a design concept.
You measure the space so measure the walls:
First wall, south to north is: 12'-4 1/2" (32.77 cm) long.
Next wall, west to east is: 11'-2" (28.45 cm) long.
These are the room's overall measurements and so to draw the shape of the room, you would draw (on a drawing computer program or with an architect scale ruler on paper) a line from top to bottom of (32.77 cm) or 12'-4 1/2", and then connect that line and draw another line from left to write of (28.45 cm) or 11'-2". Now, repeat, and draw another line bottom to top (connecting the already drawn lines) and then the final line from right to left which closes the box. These are the overall dimensions of your space. If you want to calculate the square centimeters or square footage, just multiply the two numbers together: 28.45 * 32.77 = 932 cm. Finding the square footage is only slightly more challenging because you have to covert feet into inches. So your 12 feet = 144 inches (12 feet/12 inches), then add 4 1/2" (since they're already inches), and one of your walls is 148 1/2". Next wall is the same, so 11 feet/12 inches = 132". Then multiply 148 1/2" * 132" = 19,872 square inches or 138 square feet.
This is really the extent of the math you need to know/use on a daily basis. Sure, there may be sometimes some slight more advanced calculations, but remember... those are why you, as the architect or designer, hire (or recommend) engineers. They're the mathematics experts and can do the "heavy lifting."
You, as an architect or designer just need to be able to understand how those numbers will influence, constrain or change your conceptual design idea (or it's elements) and be skilled and trained to draw and/or present in a visual manner, the results,
The fact is that with today's technology, the natural drawing capabilities of a person don't have to be much above average in order to successfully complete architecture blueprints, and given the current abilities of 3-D graphics, and especially AI assisted design, even having superior Interior Design skills isn't mandatory
But, have a desire, personal want or goal for pursing either of these options, above disliking math, and remember 99.8% of life's challenges can be overcome, and many things may have tried, and thought you weren't good at or disliked, often times turn out to be: a) not that hard; b) your favorites because they engage and challenge you to be better, and then they become your life-long interests and pursuits.
Updated
Priscilla’s Answer
I spent summer before senior in HS doing botanical illustration at the Smithsonian in DC. Later in college i also did some illustrations at the universities herbarium. I didnt follow that but a friend who did, stayed at the Smithsonian for 25 yrs as a botanical illustrator. I hab another friend, an art major, who worked as a medical illustrator. I would check nearby universities for science colleges and ask...wont hurt. I was only 16 when i started. You bring deadd, dried plants to life! Plus at the Smithsonian i saw specimens from Captain Cook's voyages! Great opportunities still. AI cant compete.
Updated
Adam’s Answer
Great question that I had when looking at different career opportunities.
I would say take a look at Product Management or Digital product development. In this arena you will be able to wear multiple hats that span both your interests. For example, from a development/computer science angle, you can be an actual developer building websites/apps while also using your creative outlook as an artist to design what you are building. Often times these are different people doing these jobs but with your interests and background there is the potential to do both.
I would say take a look at Product Management or Digital product development. In this arena you will be able to wear multiple hats that span both your interests. For example, from a development/computer science angle, you can be an actual developer building websites/apps while also using your creative outlook as an artist to design what you are building. Often times these are different people doing these jobs but with your interests and background there is the potential to do both.
Updated
Noah’s Answer
Hi Radhika
I myself am a 3D Artist, and it sounds like you may be interested in my line of work. Computer Graphics has a lot of applications - Animation and Video Games are the main example, but they are also implemented in Product Design, Advertising, Movies/Television, even Virtual/Augmented Reality. There's a lot to explore for you to explore.
I am hopeful in you will find a good career path (even if the current job market is a dumpster fire).
I myself am a 3D Artist, and it sounds like you may be interested in my line of work. Computer Graphics has a lot of applications - Animation and Video Games are the main example, but they are also implemented in Product Design, Advertising, Movies/Television, even Virtual/Augmented Reality. There's a lot to explore for you to explore.
I am hopeful in you will find a good career path (even if the current job market is a dumpster fire).
Updated
Luta’s Answer
UI/UX DESIGN
Animation
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Animation
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Funsho Adisa-Adediwin (PMP®, ITIL®, ITSM, MBA)
Software Specialist
3
Answers
Saint John, New Brunswick, Canada
Updated
Funsho’s Answer
Hi Radhika,
UI/UX Designer (User Interface/User Experience), Game Designer, or Multimedia Artist. These roles blend computer science with art, focusing on user interfaces, game environments, and digital media, requiring minimal math while leveraging your artistic and technical skills.
Designers work to create seamless, aesthetically pleasing, and functional digital experiences.
All the best!!!
FAA
UI/UX Designer (User Interface/User Experience), Game Designer, or Multimedia Artist. These roles blend computer science with art, focusing on user interfaces, game environments, and digital media, requiring minimal math while leveraging your artistic and technical skills.
Designers work to create seamless, aesthetically pleasing, and functional digital experiences.
All the best!!!
FAA
Updated
Jessica’s Answer
Finding someone proficient in both the technical and creative realms is a rare treasure. Often, you'll encounter individuals who excel at coding but lack a keen eye for design, or vice versa. However, if you can master both, your abilities become a unique blend that's in high demand. By honing these dual skills, you can transform into an exceptional web designer, app designer, email marketer, and so much more. So, keep pushing forward, because your potential is limitless!
Updated
Natalie’s Answer
Hi Radhika!
You've got a cool blend of interests there! Lucky for you, there are plenty of career paths where you can merge your love for art and computers without diving too deep into the math pool.
How about becoming a graphic designer? You'll get to flex your artistic muscles while using computer software to create eye-catching designs for everything from posters to websites. It's all about making things look good without getting bogged down in complex equations.
If you're into bringing characters to life, consider a career in 3D modeling and animation. You'll get to sculpt digital masterpieces and breathe life into them using animation software, all while keeping the math to a minimum.
Or maybe you're more of a visual storyteller. In that case, becoming a digital illustrator or concept artist could be right up your alley. You'll use your drawing skills to create stunning artwork for games, movies, or advertising campaigns, all with the help of digital tools that do the number crunching for you.
These are just a few options to get your creative juices flowing. The world of art and technology is vast, so don't be afraid to explore and find the perfect fit for you!
You've got a cool blend of interests there! Lucky for you, there are plenty of career paths where you can merge your love for art and computers without diving too deep into the math pool.
How about becoming a graphic designer? You'll get to flex your artistic muscles while using computer software to create eye-catching designs for everything from posters to websites. It's all about making things look good without getting bogged down in complex equations.
If you're into bringing characters to life, consider a career in 3D modeling and animation. You'll get to sculpt digital masterpieces and breathe life into them using animation software, all while keeping the math to a minimum.
Or maybe you're more of a visual storyteller. In that case, becoming a digital illustrator or concept artist could be right up your alley. You'll use your drawing skills to create stunning artwork for games, movies, or advertising campaigns, all with the help of digital tools that do the number crunching for you.
These are just a few options to get your creative juices flowing. The world of art and technology is vast, so don't be afraid to explore and find the perfect fit for you!
Updated
Aishwarya’s Answer
Hey, there are several careers that combine computer science and art, allowing you to leverage your technical skills and creativity. Here are a few to consider:
1) Graphic Designer: Create visual concepts using computer software or by hand.
2) User Interface (UI) Designer: Design the look and feel of a software application's interface.
3) Video Game Designer: Combine technical skills with creativity to create engaging, interactive gaming experiences.
4) 3D Modeler: Use computer programs to create representations of objects for use in various industries.
5) Web Designer: Design and build websites, creating both the technical framework and the visual design.
6) Multimedia Artist or Animator: Create animation and visual effects for various media, including video games and films.
7) Art Director: Oversee the visual style and images in various types of media, from magazines to movies.
8) AR/VR Designer: Design the user interface and experience for Augmented Reality and Virtual Reality applications.
1) Graphic Designer: Create visual concepts using computer software or by hand.
2) User Interface (UI) Designer: Design the look and feel of a software application's interface.
3) Video Game Designer: Combine technical skills with creativity to create engaging, interactive gaming experiences.
4) 3D Modeler: Use computer programs to create representations of objects for use in various industries.
5) Web Designer: Design and build websites, creating both the technical framework and the visual design.
6) Multimedia Artist or Animator: Create animation and visual effects for various media, including video games and films.
7) Art Director: Oversee the visual style and images in various types of media, from magazines to movies.
8) AR/VR Designer: Design the user interface and experience for Augmented Reality and Virtual Reality applications.
Updated
Thomas’s Answer
Game Artist,
You can work with level design, concept art, modeling and much more. As a game artist you will be in a generic position where you are responsible to optimize performance with polygon counts and uv texture mapping. You can still do animation, interface design and much more.
You can work with level design, concept art, modeling and much more. As a game artist you will be in a generic position where you are responsible to optimize performance with polygon counts and uv texture mapping. You can still do animation, interface design and much more.