what do I need to do to get a career in computer science? Mainly video game design.
I don't know if I want to do programming or computer repair. I'm t Just in the field of computers. I'm learning C# right now #computer-science #computer-programming #computer #technology
To be a computer hardware expert, try to get an old laptop or a desktop. Open it and find out each component and read about what is the purpose of of each of them. Closely watch each connections to the motherboard. There are plenty of YouTube videos available in this subject. Search by the model of the laptop/desktop you selected to learn. Remove the parts and put it back. This way you will get an overall idea about the hardware. And also if any of your computer system is not working, before reaching to a service person put your hands there. Search the problem online, you will get some idea what to try.
By doing this you will come to know which field you are more interested. Choose that and learn and research more into that carrier.
All the best for your future!!!
Davi recommends the following next steps:
If you're seriously interested in computer game design, a key first step is to find a college with a degree program specifically in this area. For example, the University of California, Irvine offers a Computer Game Science degree. Check it out at:
If your wondering what a UI Designer is, we essentially create the web page and/or app. We do the user research, testing, then design the app based on the research and finally create a working prototype before handing it off to developers.
If your looking into computer hardware, then your looking at getting certified. A+ certification is a great start for that path.
Take your time and do your research. Ask yourself which part of tech would I wake up everyday with a smile and go to work.
The following are steps you can take to become a video game designer.
Step 1: Obtain a Bachelor's Degree
Designers may need a bachelor's degree, especially if they're planning to work for a large game studio. Although some schools offer a degree in game design, aspiring game designers can get the necessary training from computer science, software engineering, or related degree programs. The coursework for a game design program covers subjects like 2D and 3D modeling and animation, level and interface design, storyboard rendering, drawing, and scripting.
It's important that you also play video games. As simple as it may sound, having experience and familiarity with playing video games is important. Even at a young age, being aware of popular trends in the industry and understanding advanced technology can be beneficial. Playing video games can also show you how a game is structured and can give you a chance to start thinking of ways to make improvements for when you design your own game.
Join a game design club. Some schools have a club designed for students who wish to develop and discuss games outside of the classroom. This type of club generally covers all facets of game production, which could be rather useful for future game designers.
Step 2: Determine a Career Path
Even within this specialty, there are different types of designers, including lead designer, level designer and content designer. Additionally, game designers have a diverse array of responsibilities that may not immediately be obvious, so aspiring professionals in this field should consider what type of game design career they want to pursue.
Step 3: Gain Experience
Even after completing the required education, getting a job with a game studio can be difficult. Since employers require game design experience for most mid-level positions, aspiring game designers need to find ways to get relevant experience. Some companies offer internships and co-op positions for prospective designers. Small businesses may be willing to hire inexperienced game programmers or artists, which could lead to game design positions later on.
Step 4: Develop a Game
Game design candidates can get an edge over the competition by designing their own game. Students can use free or inexpensive programs to create simple games at first and begin working on more complex projects after grasping the basics. Each game can be added to an individual's portfolio and count as design experience.
Jackson recommends the following next steps: