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What is it like to be an animator or game designer?

I have some interest in becoming of the the jobs above. I really like being creative. #art #animation #game-design #2d-animation

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Corey’s Answer

I spend 90% of my free time only working on projects for class when I am not at college and my part time job. I counted up the hours. It is about 110-120 hours a week on nothing but school (including classes). It is awesome though! I wouldn't give it up for anything.

I mean think of the alternative. I was a welder and as glorified as people make it, it really is not. Sure it's fun gluing molten metal together, but the serious health risks involved are not worth it. I also worked in fiberglass for a stint because the money was good. It is completely miserable, 130 degree working environment, itchy as all get out.

Animation and game design are amazing. Game design is a little too much for me. I have classes that intertwine the two majors in some of my classes. The teachers are more strict on the game students because they have to be more resourceful when they make their 3D assets. This is because they have to be represented in real time on the users machine through the game engine. It's a good idea to follow some of the strict requirements they have. It will make you better.

I could talk forever. Good Luck.
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Robert’s Answer

First off those are very different jobs. An animator breathes life into a still frame. A game designer devises the levels and difficulty of a game. A game artist designs the look and feel of the game.


I know more about animation so I'll speak to that. When you start off the hours are long. Expect to work 50-80 hours a week for 40 hours of pay. Expect to have very very little creative control or influence on the final product. But you get to animate you get to bring a character to life. You do it for the art.

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Ian’s Answer

Hey Andrew!
Both are pretty amazing but also different careers, depending on the country or even state you are.
I'm Venezuelan and when As a Professional in Venezuelan I did a lot of stuff as animators, including Game design, character design, modeling and rigging.
It's very different here in the US, if you work for a moderate to big studio you'll be doing just one thing, most animators wont work as game designers, There's a few different branches of animation, Character Animation, creature animation VFX animation, 2d, 3d and motion tween animation, UI animation, stop motion, etc
I love animation, i'm living my dream, I love going to work every day, I get paid to do what i love.

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Ed’s Answer

I would focus on the animator so you have some marketable skills, but continue to study game design. Who knows you might get lucky enough someday to actually make your own game instead of someone else's.

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