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What's the best way to learn coding and how to model along with lighting, and sounds?

I wanna learn more about how to Code games along with how to do lighting and sound effects, i also wanna know how do you start on making a game?

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Michael’s Answer

Learning programming is a long road, but so many people are doing the beginning steps that there is a lot of support for getting started. I would recommend just downloading Unity (it is free!) and following a tutorial series. The Brackeys channel has a great youtube playlist for beginning to program (https://www.youtube.com/watch?v=j48LtUkZRjU&list=PLPV2KyIb3jR5QFsefuO2RlAgWEz6EvVi6) ,and while they are older videos, the basics haven't changed very much.

Basic lighting gets handled by almost any game engine, and to be honest that all you need for when you are starting out. Don't try to learn everything at once, focus on learning how to do one thing first, then move on to the others.

3D modeling and sound design are totally separate fields from programming, and require completely different skills. In the professional world, most people focus on a single discipline and work on a team with others who are good at the other jobs. Unless you are a solo developer, you wont be wearing all of the hats at once.

That said, there are tools for learning 3d modeling. Blender is a great tool and again is totally free for you to use. There are lots of tutorials out there, I found this one pretty good (https://www.youtube.com/watch?v=nIoXOplUvAw) but any tutorial that focuses on blender 3 will be good.
There are also lots of packs of ready made models that you can use to make your game if you just want to focus on programming. I found these super useful(https://quaternius.com/index.html), and Mixamo (https://www.mixamo.com/#/) is still free and is great for adding animations to your models if you need them.

Sounds I cant really help you with, as that field is super foreign to me. But freesound.org is a great resource for just finding sounds effects, and Audacity is again a free software that you can use to cut sounds up into the chunks you need.

If programming is something you want to learn, then I would recommend just using free assets for the sound/art/models/animations/etc and focusing on learning how to program. When following tutorials don't just watch the whole playlist, and don't copy paste. Follow along yourself with Unity, and write the code yourself trying to understand everything, and ask question when you don't!

Lastly, try to make your own games! Start really small, Make tetris, brickbreaker, sudoku,etc.. Make something small from start to finish, a couple times before you try to tackle something bigger. And a really useful skill that many people overlook is to go back to a game you finished, and make it better. Add things to do, change the mechanics to try and make it unique.

There are great discord channels and communities online that are really helpful and full of people just like yourself who want to start getting into game development!
Thank you comment icon Thank you so much I really wanted to learn more about these subjects this helped a lot thank you again! Hope
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DEEKSHITH’s Answer

Learning programming is a long road, but so many people are doing the beginning steps that there is a lot of support for getting started. I would recommend just downloading Unity (it is free!) and following a tutorial series. The Brackeys channel has a great youtube playlist for beginning to program (https://www.youtube.com/watch?v=j48LtUkZRjU&list=PLPV2KyIb3jR5QFsefuO2RlAgWEz6EvVi6) ,and while they are older videos, the basics haven't changed very much.
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