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Rhiana’s Answer
The daily life of a 2D animator can vary depending on the company they work for, the specific project they are working on, and their role within the animation team. However, generally speaking, here are some tasks and activities that a 2D animator may engage in during a typical workday:
Reviewing project requirements and storyboards: Before beginning work on a scene, a 2D animator will usually review the project requirements and any storyboards or scripts that have been created. This will help them understand the context of the scene and the actions and movements that need to be animated.
Creating rough sketches and storyboards: Once they have a good understanding of the scene, the animator will often create rough sketches or storyboards to plan out the animation sequence. This might involve sketching out key poses or movements, or creating rough animation tests to see how the scene will play out.
Refining and finalizing animations: Once the rough sketches and storyboards have been approved, the animator will typically begin refining and finalizing the animation. This may involve creating clean line drawings, adding color and shading, and animating facial expressions and movements.
Collaborating with other animators and team members: Throughout the animation process, 2D animators will often collaborate with other animators, as well as storyboard artists, writers, and directors. This may involve sharing ideas, providing feedback, and making revisions based on feedback from others.
Attending meetings and reviews: Depending on the company and project, 2D animators may attend meetings and reviews to discuss progress and get feedback on their work. This may involve presenting their animations to others and discussing any changes that need to be made.
Overall, the daily life of a 2D animator can be quite varied and may involve a combination of drawing, planning, collaborating, and attending meetings and reviews. While much of their time will be spent creating and refining animations, they will also need to work closely with other team members and be open to feedback and revisions throughout the animation process.
Reviewing project requirements and storyboards: Before beginning work on a scene, a 2D animator will usually review the project requirements and any storyboards or scripts that have been created. This will help them understand the context of the scene and the actions and movements that need to be animated.
Creating rough sketches and storyboards: Once they have a good understanding of the scene, the animator will often create rough sketches or storyboards to plan out the animation sequence. This might involve sketching out key poses or movements, or creating rough animation tests to see how the scene will play out.
Refining and finalizing animations: Once the rough sketches and storyboards have been approved, the animator will typically begin refining and finalizing the animation. This may involve creating clean line drawings, adding color and shading, and animating facial expressions and movements.
Collaborating with other animators and team members: Throughout the animation process, 2D animators will often collaborate with other animators, as well as storyboard artists, writers, and directors. This may involve sharing ideas, providing feedback, and making revisions based on feedback from others.
Attending meetings and reviews: Depending on the company and project, 2D animators may attend meetings and reviews to discuss progress and get feedback on their work. This may involve presenting their animations to others and discussing any changes that need to be made.
Overall, the daily life of a 2D animator can be quite varied and may involve a combination of drawing, planning, collaborating, and attending meetings and reviews. While much of their time will be spent creating and refining animations, they will also need to work closely with other team members and be open to feedback and revisions throughout the animation process.